Ideas |
BoL
2003-08-30 02:24:05 |
anti poison aura only for clerics lord skill
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Lyssa
2003-08-30 05:43:32 |
there doesn't seem to be a help gem lore command, nor is it referenced under help lore
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Lyssa
2003-08-30 05:46:34 |
i can't figure out how to call up the sleep spell help file (if it exists) versus getting the regular info on sleeping and resting
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Gorlok
2003-08-30 12:50:41 |
i thought mayby put in some new mobs in oddities, goblin, hob, dsd, drg, min + the rest of those that aren't in :P
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Makh
2003-08-30 14:23:15 |
unnamed - warrior skill to add weight to a crushing weapon, increasing the power but also the amount of strength to wield. Perhaps +5 weight each use, +1 min, +1 max, creating less reliable, higher max weapons as an alternative to the normal slash/pierce/stabbing weapons
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Ares
2003-08-30 16:32:39 |
maybe put that class list when you type slearn in alph. order or in some kinda order
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Flawless
2003-08-30 16:46:05 |
hobled hound dogs can flee fix it plea?
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Briney
2003-08-30 17:12:55 |
help guests references "Help imm list" should be WIZLIST
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FLAWLESS
2003-08-30 20:17:17 |
new race zombie
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FLAWLESS
2003-08-30 20:17:36 |
or make ita class i dunno
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Xanor
2003-08-30 21:05:06 |
mass dark embrace please?
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Eindar
2003-08-31 03:20:17 |
fizzle social
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AzukA
2003-08-31 10:16:27 |
have remort recall default to the cloud on midgaardia...that way we can keep our cool unique recall!
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Radiax
2003-08-31 10:27:00 |
have some hero weapons and stuff on the lord plane that are preetty good and only let them be able to be tradable through alts *nod self*
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Radiax
2003-08-31 11:03:28 |
have the tell command be lvl depenedent, do like config lvl 51 so that way only lvl 51+ can send you tells or config tell 51 101 and only 101+ hero can send tells to you
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Carnage
2003-08-31 12:12:39 |
update help tnl to show new remort races
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Esseldi
2003-08-31 15:16:40 |
no rescue lag they dont need rescuin
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Syl
2003-08-31 15:20:04 |
treasure lore (or preferably a better name), a lore much like weapon/armor, allows examine to see value of treasure items, and allows them to see condition without identify
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Yawgmoth
2003-08-31 16:45:12 |
mastery for characters. A character at a certain level (hero, hero 101, hero 500, etc.) may attempt to master a certain group of skills. Maybe telekenitic skills or enchanting skills... this might increase the odds of success or increased damage or even just increase the odds of not failing. It might be wise to put in some serious drawlbacks to attempting mastery also.
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Bane
2003-08-31 18:02:25 |
make globe of darkness castable in safe rooms *duck*
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Flawless
2003-08-31 18:40:14 |
differ
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Flawless
2003-08-31 19:07:11 |
make the quickstrikes for certain races inclined to go in certain places well higher chance of hitting certain places like giants hitting the head, spr hitting the kneecap ect
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Roka
2003-08-31 20:30:40 |
whirlwind kick is area skill
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Lebannen
2003-08-31 21:11:36 |
Was thinking about a skill similar to vital shot for archers, aiming arrows to eyes for example. thats pretty much all, thanks for reading.
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Ebnodon
2003-08-31 21:24:07 |
I still say we need some expansion to the sanctum. It's being quite overcrowded... more and more.
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Kingdragon
2003-08-31 23:31:28 |
i propose 2 new races both remort :) humans could turn into gith have more str dex int and con and more tnl drow could turn into driders instead of high drow
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Roka
2003-08-31 23:58:15 |
Monk skill: When a mob flees, you have a chance to land a trip, keeping the mob in the room. Can't quite think of a name atm.
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MUNHiHAUSEN
2003-09-01 00:03:46 |
can we have racial spell damage mods on kinetic spells since the racial melee damage mods no longer apply?
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KanKeishi
2003-09-01 00:26:59 |
fix the color bleed in help highest please. thank you.
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Syl
2003-09-01 00:32:35 |
ferret, person drops a wild ferret in target's pants.
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Orivandrus
2003-09-01 02:13:53 |
Add a new vital target. Throat: causes spell casting mobs to be unable to cast spells for 1 full tick.
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Ilrathra
2003-09-01 02:48:48 |
Update help map to show the new changes in the Midgaardian geography.
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Glacior
2003-09-01 04:18:48 |
put wich ctr you use in score
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Cuendillar
2003-09-01 05:55:43 |
Reinstate bamf as a self-only spell, not available until level 25 or so. Make help file clear that you die, your problem. Prevent inter-planar bamf.
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Paliente
2003-09-01 08:23:11 |
a chase social: me tries to chase mob away from the room. me is trying to chase mob from the room. me starts cahsing you
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Ceorl
2003-09-01 09:27:11 |
have a script to auto reboot
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BoL
2003-09-01 11:05:31 |
please give us back nameauth ....... too many bad names now
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Darkwolf
2003-09-01 11:10:44 |
alphabetize alias list
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Ryoga
2003-09-01 14:31:53 |
create remort race wild kzinti or feral kzinti...with double racial frenzy (or a frenzy that increases based on tier) lower int/wis..and a more powerful claw attack
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MUNHiHAUSEN
2003-09-01 14:36:51 |
what about making hie/hob available as remort options for non gob/drw/elf at level 200 or 250?
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Ryoga
2003-09-01 14:42:38 |
introduce insectoid race thri-kreen. High dex low str con ave int wis but introduce racial-multi arm. Race has 4 arms. 2nd pair str mod is 2pts less than main. racial leatherskin.
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Ryoga
2003-09-01 14:53:28 |
have drider as a remort race for drow or have drider remort result from a failed (yes i know you cant fail remorting..but for argument sake) remort to high elf
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Ryoga
2003-09-01 14:56:03 |
since we will eventually have gear aimed towards classes (like we do for archers) Consider having bladed boots increase kick damage for monks :)
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Ryoga
2003-09-01 15:02:41 |
introduce lord monk remort class - ninja- include in this class the skills needed to fullfil the requirementes for a much more watered down version of quickstrike that stacks with a limited version of the monks unarmed attacks. Class focuses more on vital damage/status damage than monk class does on AC skills
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Ryoga
2003-09-01 15:05:58 |
lord cleric remort class Hierophant- class itsself causes racial xp to increase by 50%. all cleric healing and armor spells/skills also increased by 25%. Hierophant also has a skill 'blast infidel' which damages other mobs not aligned with players god. Requires diety holy symbol. Would require quests to be developd as well that orient around diety holy symbols/weapons etc
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Ryoga
2003-09-01 15:06:52 |
in relation to previously mentioned ninja class (if not already denied) allow rogues access to the class as well.
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Ryoga
2003-09-01 15:23:09 |
lord remort class (or legend remort that takes them to hero instead of mortal) for mage/warrior- spellblade- slower combat progression than normal fighter with the ability to channel/charge their bladed with a watered down mage spell list worked into the class progression. Previously apporived Lifeblade skill would fit well with a class like this if approved.
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Ryoga
2003-09-01 15:27:14 |
an interesting twist/manipulation on alignment (yes i know you said alignment was gonna be nixed) but at hero/lord tier allow different variation of class abilities if a player opts to choose to stay one lighnment or another. example:instead of remorting to sorc..at hero have player choose to become evil. Class stays mage, but hlist progression introduces limited sorc spells. at lord player dedicates evi
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Ryoga
2003-09-01 15:27:56 |
have player choose to become evil. class stays mage, but hlist progression introduces limited sorc spells,. at lord, player dedicates evil and takes on sorc class
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Ryoga
2003-09-01 15:30:39 |
infact, bifracating the classes currently in avatar through hero and lord might be an interesting idea instead of just having remort classes all together :)
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Ryoga
2003-09-01 15:32:43 |
introduce arrow type creation based on materials collected. Example-dragon scale/teeth worked into an arrow would be stronger than normal steel/splinter arrows. makes arrow fletching more interesting than just bam steel bam splinter bam explosive yaddda yadda yadda
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Ryoga
2003-09-01 15:39:37 |
introduce another level of worship: Fanatical - and introduce subtle improvements to current devote bonuses. also increase xp penalties when grouped with opposed aligned fanatical wosshipers of the same diety
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Ryoga
2003-09-01 15:57:38 |
the IDEA TROLL
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Ryoga
2003-09-01 15:59:07 |
upon revamping time/age progression, introduce limits to max stats based upon age. I dont see an 18 y/o giant being as strong as a 100y/o giant right off the bat.
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Ryoga
2003-09-01 16:00:13 |
lord level monk skill, watered down verions of quickstrike that replaces or toggles with golden strike
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Ryoga
2003-09-01 16:01:55 |
psion skill-graft weapon- increases weapons critical chances by 50%..cannot brandish during this time as to grafting weapons melds the wield/offhand with the users hands. rings/gloves also unuseable during this time (gear falls off)
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Ryoga
2003-09-01 16:06:57 |
monk skill-lord lev (500ish) diamond body- take monks dex and con..add together and divide by 2. This represents the new ac mod for the monk
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Shadowman
2003-09-01 18:11:45 |
Lord lockboxes should be disarmed/picked by only lord characters. Attempts by heroes or especially lowmorts to open a level 125 lockbox should result in instant death and/or slagging of armor.
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Ryoga
2003-09-01 19:08:09 |
social - tammo- you shake your head and blame everything on Tammo.
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Roka
2003-09-01 19:13:00 |
a config to stop from getting your split of gold. No one wants gold anymore. its too heavy. and I cant stop the autosplit *whine*
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Roka
2003-09-01 19:15:56 |
spr social: You sneeze and watch as the sprites fly around in circles.
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Roka
2003-09-01 19:17:02 |
give gorn 5% exp boost
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Kingdragon
2003-09-01 19:51:28 |
if hero thank no longer imped might want to remove help file :)
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RYOGA
2003-09-01 21:09:29 |
synergy - lord level skill- lev 100+- lords of the same class and same worship but different races can merge into one being. HP is equal to both hp divided by two, however, the new being gains the advantage of both races racial abilities during the merger. Upon splitting, there is a random chance of losing a point of prime stat
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Bahann
2003-09-01 21:30:34 |
Giants need some sort of racial frenzy or berzerk. It would only make sence.
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Bahann
2003-09-01 21:38:46 |
upgrad to "smash" for warriors. A second skill that would give a chance to double smash.
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Ryoga
2003-09-01 22:32:03 |
since rogues can disarm traps..allow rogues to SET traps for mobs entering a room :)
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Ryoga
2003-09-01 22:49:28 |
since lords hero's etc etc hunt down single mobs to slaughter..reverse the rolls, have (more feasable at lord) upon entering an area/planeshifting, a group of NPC's form and begin hunting down the group invading their area/relm/plane
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Ryoga
2003-09-01 22:53:59 |
ryoga social - you endlessly annoy poor crom till he pulls out his hair! (just kidding crom..ya know i luv ya ^_^ )
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Odon
2003-09-01 23:12:18 |
Create vacation spell. When cast, it streches your weekend to a full week in real life.
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Kingdragon
2003-09-01 23:13:47 |
i dont know if youd like it but id thought id submit anyway :) ive played a few other muds where there is a configable Pk option. This sets you in 2 groups normals and deadly's deadly is just like anyother person except that they can kill other deadlies(not normals) also has a level restriction a level 50 cant kill a level 5 :)
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Kingdragon
2003-09-01 23:14:28 |
oops almost forgot deadl
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Kingdragon
2003-09-01 23:15:03 |
oops :) i hit ; deadly's can only be killed by deadly's not normals
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Ryoga
2003-09-01 23:20:19 |
allow lord sorcers to eat the body parts of their fallen comraded. have the consumption of these parts affect the sorerere in different ways. troll parts yields troll regen for a few ro giant parts yield more strength etc etc
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Ryoga
2003-09-01 23:22:22 |
have a sorcerer who eats the heart of another sorcerer have spells do double damage for a period of time
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Ryoga
2003-09-01 23:23:26 |
have player charachter death in a group increase the mana reserves of a sorcerer (harnesing energy given off at death) that is grouped
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Ryoga
2003-09-01 23:25:14 |
blood glutton lord sorc skill- depending on how many killing blows a sorc lands during combat, he will gorge himself on the hp of the fallen, occasionally increasing his current HP but laging him in combat due to his bloated nature.
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Ryoga
2003-09-01 23:26:32 |
variation on learning skills from guildmasters. Have more powerful skills only accessable through quests
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Tammo
2003-09-01 23:32:33 |
fix the typo in the 'sear' social - Vanar cups his ear towards BoL, waiting for his to speak. - the third word from the end is in the wrong tense or something :p
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Ryoga
2003-09-01 23:55:00 |
in no spell rooms, since mana is cut off from players, cause purely mystical races (dragons sprites...sprites primarily though) to suffer effects similar to the mods that plauge gives since they are cut off from a power such as mana which makes them what they are
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Ryoga
2003-09-01 23:56:31 |
if we ever differentiate where class/race combo's start (cities monastires whatever) have quests to find guildmasters for the more socially shunned races
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Ryoga
2003-09-02 00:30:30 |
upon slowing down time pasage on avatar, include a calander of days/months/years on the avatar homepage including special 'avatarian' hollidays. Also have a 'whats the weather like' section describing local weather conditions at zin/nom/sol/aelmon/beholder statue etc etc using images of cloudy sunny raining etc etc etc :P :)
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Silvercross
2003-09-02 08:04:17 |
change plane with no target to demonic advice demon popping up saying 'Midgaard has been removed due to years of abuse'
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MiNDeSTo
2003-09-02 08:22:34 |
when phase is on have it so lords can pass through any doors on mid and drink fountains enter windos and such...
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Ebnodon
2003-09-02 12:13:35 |
MASS COOKIE spell that uses 2k mana in one shot and create cookie crums on everyone
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Grawp
2003-09-02 17:39:19 |
could the identify mobs be made to accept demonbank?
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Zarradyn
2003-09-02 18:33:14 |
a config +norescue command.......this is kaye's wishes because she doesn't wanna be rescued :P i'm just her spokesperson :P *twitch*
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Kingdragon
2003-09-02 19:14:17 |
charmed mobs dont follow through portals
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SerpWAR
2003-09-02 20:45:54 |
make the web spell more usefull by allowing it to hit/web mobs more often as atm it hardly ever webs the mob from best I can tell, but that could just be me and my alts. As you can only web a mob much lower level then you it would seam
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Xantho
2003-09-02 20:56:30 |
allow the spell curse to be cast on items
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Muuk
2003-09-02 21:09:44 |
help level needs modification: "other races need some percentage of 1000 exp for each level, from *900* to 10000 exp points." should be 800.
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Ilrathra
2003-09-02 21:14:27 |
Martial Artists need to be taken off the slearn list. Since they no longer exist here.
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Krador
2003-09-02 22:18:08 |
would be really nice to have a "shadow" recall on Mid only that didn't reset after planeshift...
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Melanarchy
2003-09-02 22:55:38 |
ability to do reverse polish notation math directly to the mud prompt, scheme style (+ a b) (+ a (* b c)) etc
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Xoxo
2003-09-02 22:57:37 |
Now that butcher has no use since hunger was removed, is it possible to implement a type of skin corpse item yield to the skill? Could provide pill-type items.
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ZugZug
2003-09-02 23:13:05 |
make genesis or morph stats related to quantity of people who gen/morph for that god, gods that dont have lots of worshipers have better chances at better gains
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Roka
2003-09-02 23:26:36 |
a sflee social: You look at soandso and shout "FLEE! Shes/hes/its coming! AHhhhhhhhhhh!"
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Daghan
2003-09-03 09:58:59 |
make gith a remort option for humans
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Matsuo
2003-09-03 11:13:46 |
Name for Headbutt skill : thrush technique - "As he sat meditating in the Temple Garden, Huran watched a thrush striking a snail against a stone. Beset by bandits later, he emulated it."
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Zarradyn
2003-09-03 15:48:30 |
colorize the line with the race name on help highest, it's sorta hard to read and you sometimes have to go through it a few times to find a certain race :P This is just for the ease of looking at it
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Oye
2003-09-03 18:53:01 |
repercussions to failed spells rather than just a fail, i.e. if someone messes up giant strength olny one arm bulges with muscles while the other withers to skin and bone or the muscles get so big that thei arms drag on the ground. could make spell casting interesting and not so cut and dry.
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Oye
2003-09-03 19:43:14 |
severed tentacle of a soul squid doesn't produce light, a bug or intentional?
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Oye
2003-09-03 20:20:12 |
we need horses and wagons for transportation
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Roltok
2003-09-03 20:25:22 |
Have a comand that will list the top ppl who have killed the most mobs by rank like a section for just Lords or Heros ect. I think that would be cool.
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Memory
2003-09-03 20:30:19 |
make house of quests rooms no-logout to prevent people from logging out in quest sword room and waiting for repops
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Mringasa
2003-09-03 21:56:50 |
Inform everyone of the rules on camping instead of pointing us to a helpfile that must be outdated, since when you follow the rules as outlined you are punished for it. Thanks for your time.
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Whoa
2003-09-03 22:23:50 |
eat pfiules of those who like to whine
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Roka
2003-09-04 10:38:38 |
note to buddyset: buddysetnamehere
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Roka
2003-09-04 12:08:06 |
show a message when you cure someone, if they are done with heals... "Soandso seems to be cured of all diseases" same with poisons.
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Roka
2003-09-04 12:11:26 |
show max when examine with weapon lore. OR imp a skill for warriors, since they are so skilled with weapons, that they can see the max. (for wars only)
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Roka
2003-09-04 12:24:30 |
give monks an in class remove curse, sorta like the medicine thing.
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CApulet
2003-09-04 12:34:00 |
"note list new" will only show a list of notes flagged as new on that board
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Gravis
2003-09-04 12:34:50 |
lord+ autoreply while afk/sleeping/whatever
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Roka
2003-09-04 12:43:15 |
Since i'm "Laying my hands on Droow" to heal him, can medicine be switched to a skill, and allowed to be used mid battle, possibly for a penalty against monk hitting? maybe one or two hits off until out of lag?
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Storr
2003-09-04 13:26:33 |
cant last immname show us when the immortal in quesion was last logged on and invisible or something?
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Roka
2003-09-04 13:45:47 |
allow the 'unworship' with no arguments command while sleeping, to see what cost is :)
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Faln
2003-09-04 13:50:17 |
have it where you can't cast damage spells on your self
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Waite
2003-09-04 14:56:46 |
display the same messages to room as prayer when enchanting is divinely influenced
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Roka
2003-09-04 15:42:41 |
brt social you tell soandso "be right there"
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Mystified
2003-09-04 16:22:38 |
how about a barn social? .. Mystified couldn't hit the broad side of a barn.
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Melanarchy
2003-09-04 18:07:04 |
allow rogue stab messages to be seen through battlenone
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Quatre
2003-09-04 18:14:57 |
who room - tells you the WHO information of the people in the same room as you
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Snack
2003-09-04 19:09:14 |
update help remort to reflect new options
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Tammo
2003-09-05 00:06:44 |
fix 'smith all' so that haggle works, instead of having to smith each individual piece to save money
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Racheru
2003-09-05 00:20:06 |
a rogue/ranger skill, and possibly lord level for warriors/monks called stealth sense, which basically lets them see players, or mobs sneaking into/out of a room. it would be similar to alertness/awareness in that you have to activate it. archers might also make sense as users of it at higher levels.
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Dreadnaught
2003-09-05 08:02:53 |
new command "form group"..will send out a group info message that will say ie "Dreadnaught is forming a group"
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Eridush
2003-09-05 09:05:26 |
taunt
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Laz
2003-09-05 10:42:43 |
being that help earplug specifically states that theres no guarantee will not make you miss info, possibly make the defalt setting to filtered, rather than all?
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Ryoga
2003-09-05 14:37:49 |
iron hand technique. This low mort technique is a monks way of slightly compensating for lack of weapons. hardened hands from years of training
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Eric
2003-09-05 16:21:19 |
lets lower the amount of times dancing weapon falls to the ground. it's too hi.
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Eric
2003-09-05 16:32:43 |
add class to who command for heroes
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Ganennon
2003-09-05 17:03:34 |
add a last updated line to all helpfiles, so it will be easier to see which one is more "fresh" when they don't agree.
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Soulthief
2003-09-05 18:19:03 |
some kind of doggie race
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Ebnodon
2003-09-05 18:25:39 |
change "Your gain is:" to "Your gains are:" because you have 4 different gains. HP MA MV and PRACS.
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Alden
2003-09-05 18:28:22 |
i think this has been sugested before but i think we should have player run citys county and so forth we could hold elections to apoint people to certin jobs would not have to but would be cool if we could attack other citys countys and so forth would lead to stuff like catapolts bolistas and so forth i think it would lead to a ton in the game
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MUNHiHAUSEN
2003-09-05 22:49:02 |
what about racial track?
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Semirhage
2003-09-05 23:01:48 |
Shorten playerinfo to pinfo, or allow pinfo to be used as well.
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Firestone
2003-09-06 01:50:50 |
I know it would be a lot of coding, but if the code could support restricting entering a area by level it would be a good way to keep higher players from camping or obtaining eq ment for lower levels not only lords but also heros getting lowmort eq. but could cause problems with crs.
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