Get into the habit of saving using the SAVE command when you have gotten your gear back from your corpse after dying. This is in case the MUD crashes and reverts you to a saved version of your pfile when you had no gear. - Riviat
2 immortals, supreme or higher, need help files, add as independent tasks on ideas list if not already present -- Spire and Orion
lvl 0; spire and orion must provide helps covering themselves or lose 1 imm level a week and be spanked.
Caballero
2004-09-27 23:18:23
allow the affects command to take an argument. shows how long on THAT spell. so aff water shows how logn water is on for
lvl 3; make it a spell. parse the spell name then call the appropriate is_affected_x macro. "Timer." Low cost, low lag, self only.
Zuriel
2004-09-28 00:16:49
When a corpse animating mob animates a corpse, the animated corpse should have a level dependant on the level of the animator. Level 10 mobs producing level 30 zombies doesn't seem right. Same for level 80 mobs.
Lvl 3; animated corpses should be the level of the corpse - 3.
Pliny
2004-09-30 11:08:49
Code a check against people's multi register lists before giving a message to read 'help multiplay' upon logging on. Keep the appropriate info warning though.
lvl 4
Mokiral
2004-09-30 23:26:51
Mobs dodge smash, why not dodge spells? Or Negate/Reflect them?
Because smash has no cost.
Brock
2004-10-01 17:15:55
outlaws that loose link are getting sent to aelmon again and getting killed. didnt they used to get sent to nom? its suposed to be for safety not surefire lost