| Ideas | 
  | Akmetra 
 2006-01-14 10:11:36
 | When standing at a corpse that is being req'd, show a specific message (Akmetra's corpse glows a faint blue) instead of 'A corpse glows...' 
 
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  | Thranx 
 2006-01-14 12:28:21
 | "abort" command: clear current command buffer 
 
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  | Strider 
 2006-01-14 16:16:55
 | redo drowning. yank out all the pre-existing code and instead hardcode two bits...water and underwater. if you're on water and don't have a boat or can't swim...you start holding your breath. if you're underwater, you hold your breath regardless. when 
 
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  | Strider 
 2006-01-14 16:18:01
 | on that drowning idea...you could add a prompt as you hold your breath with <BREATH LEFT:ooooooooooooooooooooooo> and it would start longer if you 
 
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  | Anthem 
 2006-01-14 19:43:07
 | Why does nameauth info still exist if we can't anmeauth anymore? Idea: 1. Re-instate nameauth. 2. Change info name. 3. 
 
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  | Present 
 2006-01-14 20:28:41
 | Ent racial: Life of the Land or something similar.  Withdraws nutrients, water, food etc.  From the earth in order to heal hp.  Large fatigue to it, and 
 
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  | Vohr 
 2006-01-14 20:44:26
 | Take out the death line about the corpse disintegrating, looks like the corpse vanishes, but it doesn't. 
 
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  | Baraag 
 2006-01-14 21:59:03
 | Might not be a bad idea to have at least the newbie donation lighted even during dark - even if Bonk is affected by night. 
 
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  | Kerdor 
 2006-01-14 22:09:13
 | if more than 5 players in room have lights on - have whole room considered lit 
 
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  | RagingBoar 
 2006-01-15 22:08:40
 | If you cut a mob's stomach open, their stomach acid should splash onto you and do damage! 
 
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  | Imrik 
 2006-01-15 23:59:05
 | include the ability to add a character to 'locate object'.  For example 'c 'locate object' XXXX Imrik' would show any of an item, XXXX, on Imrik. 
 
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  | Ninjitsu 
 2006-01-16 04:04:21
 | how about a different color of text (say a blue or something) for groupies getting attacked? that'd be awesome! 
 
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  | Daeron 
 2006-01-16 08:12:44
 | add the tics to the areas command when you filter it (i.e. areas 30 40). 
 
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  | Glottis 
 2006-01-16 12:07:20
 | |RED|Carbine is in perfect health. Show us a diff message if a person is OVER max hp's, and maybe show an extra flag if he's affected by death's door 
 
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  | Neyne 
 2006-01-16 14:32:45
 | An arcane restorative spell 'reintegration'. Relying on the principle that the same matter makes up people, animals, planets, and stars, it uses surrounding matter to restore hit points to everyone in the room, as well as a small amount of hit 
 
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  | Roger 
 2006-01-16 17:00:15
 | Make bs a non-nil type skill... We already have stealth 
 
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  | Imrik 
 2006-01-17 00:56:29
 | Add the ability to add a player's level into the prompt. 
 
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  | BoL 
 2006-01-17 05:11:03
 | destroy sanctum 
 
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  | Agares 
 2006-01-17 11:13:27
 | psi spell that allows them to concentrate enough to catch a weapon every time when using dancing weap sideeffect would be a slight lower mana regen or 
 
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  | Houyhnhnm 
 2006-01-17 13:23:37
 | ignore chars own name as valid target when fighting. Only allow self attacking when 'self' is spelled out fully 
 
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  | Rhodry 
 2006-01-17 13:35:01
 | make a help for what to do for ideas that dev doesnt deal with. poses, socials, etc 
 
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  | Vanyon 
 2006-01-17 15:31:55
 | make it possible to etch all gear in inv at once - etch all <etchname> like smithing.  if gear is etched already, no effect.  gear in containers not affected 
 
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  | Cobalt 
 2006-01-17 17:18:10
 | bamf castable on groupies only, invokes disconnect code that forces to meadow so we can save groupies who go linkdead in areas we can't walk em out 
 
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  | Barksdale 
 2006-01-17 17:41:51
 | ent racial ability timber: Ent purposefully misses bash to fall on victim causing damage but stuns ent 
 
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  | Aerich 
 2006-01-17 20:18:36
 | i know you can type who 1 50 to see mortals, but who mort would be a nice alternative.  thanks :) 
 
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  | Imrik 
 2006-01-18 00:56:32
 | Since druids are quite in tune with nature, why not an area spell called 'Creeping Doom'...thousands of insects emerge from the ground to bite and sting your enemies... 
 
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  | Nazzy 
 2006-01-18 01:50:05
 | can panic be allowed to cast while fighting mob, mobs can do it to us *blink* 
 
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  | Mephista 
 2006-01-18 16:07:33
 | There should be a chance for move-hidden to drop while sleeping...who can actively try to move hidden when sleeping? 
 
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  | Yawgmoth 
 2006-01-18 18:36:01
 | gargoyles shouldn't able to imput any commands during the day 
 
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  | Imrik 
 2006-01-18 18:47:12
 | Make a quest area with brutally hard, corpse eatin' aggies and disallow Angels to perform crs for the area...the catch: Quest gear in the area would be amazing. 
 
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  | Yawgmoth 
 2006-01-18 19:40:45
 | help monk makes me sound like a wussy gorn believer... pfft 
 
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  | Septimus 
 2006-01-18 21:30:12
 | maybe finishing help highest should become first on the todo list for imms... or it should be wiped away. the partial list only contributes to any negative 
 
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  | Memnoch 
 2006-01-18 21:43:48
 | give giants some kind of melee area attack thats not a racial so they can do it like every other round or something 
 
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  | Asriel 
 2006-01-18 22:41:36
 | it doesnt take me 30 hours irl to sharpen a weapon, 6 mud hours per sharpen is a bit much :( 
 
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  | Baraag 
 2006-01-18 23:12:45
 | I just gave a herothank and found it was only 2 mv points... really if a herothank is for meritorious duty, one would think the reward should be in balance. 
 
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  | Anthem 
 2006-01-19 01:12:26
 | Do something about the Bug! "plane" for the lordrun command? They're not really in a bug, are they? 
 
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  | Cuendillar 
 2006-01-19 03:09:14
 | Long term - change most gear to be neutral, and supply balanced good and evil gear ? 
 
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  | Tune 
 2006-01-19 11:05:44
 | psions who tingle dancing weapon to 100% should get an extra hit on it each cast. 
 
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  | Tune 
 2006-01-19 12:31:57
 | why can't we insure at sanctum?  seems like that would be a great place to be able to insure things. 
 
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  | Neuromancer 
 2006-01-19 13:04:12
 | torpor lord spell for all classes, doubles mana regen rate for 10 ticks, during which time caster is in forced sleep (like blackjack) and cannot be woken or wake self. Only castable in lloydable rooms. 50 tick cooldown period afterwards, which is not cleared by death. 
 
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  | Kjeldoran 
 2006-01-19 18:31:15
 | comment on last bow comment 
 
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  | Kjeldoran 
 2006-01-19 18:31:33
 | Last you checked it does, then you don't check very good do you? I wield bow, still see offhand slot period 
 
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  | Waite 
 2006-01-19 19:28:31
 | make it so I don't have to activate head count every tiem I log in? 
 
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  | Ebnodon 
 2006-01-20 15:35:14
 | shot version of the command   playerinfo  --->  pinfo 
 
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  | Wayland 
 2006-01-20 17:42:10
 | being able to type only the first few letters of a gem to deposit and withdraw it like you can with items at shopkeepers 
 
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